new post and a year older

well my birthday has come and passed. it was fun, i got turkey, beef, elk, buffalo, and lamb. it was good. i also got my favorite type of cake... cheese cake. and i also got pumpkin cheesecake, it's sooo goood. that's it. heh, i need a nap and then work on my demo reel stuff. it's gonna be a busy week.

Thank goodness for 3dsMAX AutoBak

My computer crashed the other day or it turned off i don't know, i wasn't around. but i got back and it was off. so i had to root around in the autobackup files to find the work i had done. oh, yes.

on a side note i think i have carpel tunnel in my hand. it sucks. my wrist has been hurting for like two weeks. it blows.

The gears of war begin turning...

OMG, gears of war has to be the most fun i've had playing a game since dead rising... wait, that's not that long. well the most fun i've had playing a shooter on a console. not only is it graphically amazing but the gameplay it offers is breathtaking. Now i must admit I've only played up to the end of act one, but it has just been staying fun. it's awesome. This could be the one game people use to see what the xbox 360 can do... AND IT'S A FIRST GEN GAME1!! that means as soon as the industry start pushing the limits of the 360 we'll be getting some amazing looking entertainment.

Now this isn't to say the game is flawless. but because i've had so much fun playing it, i've totally fogiven the minor flaws. one of the ones that it most notible is the occasional LOD (level of detail) model loads. Sometimes it pauses and catches on loading the assests. and sometimes the AI get's stuck behind something. but all in all it was so worth the wait. GG epic & microsoft. totally awesome.

on a side note...

i wonder if i should turn this into a weekly look at my job in the gaming industry. since i would be bound by an NDA i think it would be good to do a break down of what my job is and what i will be/am currently doing. i wonder if people would read it. maybe i should just keep it private until after the project is done then publish it and add commentary as a post mortem on the game or something. i guess i'm just brain storming.

another post from art history

well i finally got my wireless internet working today, it was being weird while in class. so i couldn't browse myspace while listening to the lecture. also the guy who sits behind me fell asleep in class again and started snoring, i think that kept me awake. Then he woke up a little and i swear he farted when he did. it was extremely awkward.

I'm almost done with my website, i need to add more content and move some stuff around. but other then that it's pretty much ready to go live. ok, that's it for now.

3d modeling blog

I've noticed a lot of artists have been doing sketch blogs. I think this is awesome. but how about something for us 3d modelers, i propose a modeling blog. since most of us can crank out a pretty cool model withing a day or two, i think a blog with 3d models would work, now it all depends on how much time we all have. but when i have some free time i'll start one. cause there is just some cool stuff out there.

The reason i bring this up is that I've seen some really cool art come out of the sketchBlog community, and i want to model some of that. now i realize that 3dmodels does take longer then sketching , but i want to not only show finished models, but also the process behind modeling something, to show how many itterations something might go through.